Descriptions of texts

Descriptions of marker icons are downloaded from the "*.json" files located in the  "Localization/".folder. Each file loads an array of descriptions, the file can contain one or more descriptions

When displaying texts in the game, the name of the key is used, the value of which is substituted in accordance with the currently selected language. If the key is not defined for the current language, then the key for the other languages is searched in the order of their definition and the first value found will be used.

Description structure

{   "ExampleString": "This is an example text", } "ExampleString" is the name of the key, and "This in an example text" is its value.